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Camera controls:

- Not being able to look straight downs feels constraining

- Changing the zoom is slow - takes a lot of mousewheel turns :)!

 - If you zoom out and look along ground level, half the screen is just blue

Fixing this might be a bit tricky - a suggestion: 

if we say that looking straight across is 0 deg

only allow the camera to go to 0 deg when near the center of the board

As you zoom out, constrain rotation so that you are looking more and more downwards

At infinity, you would be looking down at 45 deg.

I hope that made sense :O!

Nice little toy game!

I like the phantom block for placement! Is physics planned? Better camera control would be an excellent addition. I like the lamp - adds a neat sense of scale. Well done!

Hey thanks for the comment. No physics is not planed, I want this game to remain relaxing and I thinking adding physics would detract from that. What would you like to see improved with the camera controls?